Switch
Toggles between ON/OFF state (or any other two states) each time it is pressed. Visually simulates a switch appearance. The widget has the same functionality as a Button in ‘Switch’ mode.
Datastream
Select or create a datastream of data type integer, double, or string. Widget properties (label, color, etc.) are also changed via the datastream, but only for virtual, enumerable, and location pins, not digital and analog pins.
How to process switch input on the device
When switch is pressed, value is sent and stored into the Blynk.Cloud. After that it's sent to your device.
Reading the switch value
For example, if Switch Widget is set to Datastream with Virtual Pin V1, you can use such code:
Changing switch state
You can set the state of the widget by updating the assigned datastream value using the hardware or HTTP API. When the widget option ‘Use datastream’s Min/Max’ is enabled, then you set the datastream to the value assigned to the datastream max in order to set the switch state to ON, and set it to the datastream min value to set the switch state OFF. When the widget option ‘Use datastream’s Min/Max’ is disabled, then you specify the values to use for the OFF/ON states.
Hardware:
HTTP API:
Don't put Blynk.virtualWrite()
into the void loop()
as it can cause a flood of messages and your hardware will be disconnected. Send such updates only when necessary, use flags, or timers.
Sketch: Basic Sketch
Sketch: Physical Button Interrupt
Sketch: Physical Button Poll
Sketch: Physical Button State Sync
Change Widget Properties
You can change certain properties of the Widget from your hardware. For that, use this command:
Where:
vPin
is: virtual pin number the widget is assigned towidgetProperty
: property you want to changepropertyValue
: value of the property you want to change
Don't put Blynk.setProperty()
into the void loop()
as it can cause a flood of messages and your hardware will be disconnected. Send such updates only when necessary, or use timers.
Properties you can change
You can change the properties label, color, isDisabled, isHidden of the widget from your hardware, or via an HTTP API. The URL must be encoded, so spaces in labels must be replaced with %20, and color hexadecimal values in the HTTP API URL must include the hash # character urlencoded as %23.
Disable/Enable
Widget will be greyed out on UI and users won't be able to tap on it.
Show/Hide
Widget will be hidden from dashboard. Design your UI so that it doesn't look weird when there is no widget.
Change widget properties via HTTPs API
Updates the Datastream Property and all assigned Widgets
GET
https://{server_address}/external/api/update/property?token={your 32 char token}&pin={your vPin}&{property}={value}
The endpoint allows you to update the Datastream Property value via GET request. All widgets (both web and mobile) that are assigned to this datastream will inherit this property. The Datastream Property is persistent and will be stored forever until you change it with another value. In order to clear the property you need to clear the device data in device actions menu.
Example:
https://blynk.cloud/external/api/update/property?token=GVki9IC70vb3IqvsV0YD3el4y0OpneL1&pin=V2&label=My%20Label
https://blynk.cloud/external/api/update/property?token=GVki9IC70vb3IqvsV0YD3el4y0OpneL1&pin=V1&isDisabled=true
Path Parameters
Name | Type | Description |
---|---|---|
{server address}* | string |
Query Parameters
Name | Type | Description |
---|---|---|
token* | string | |
pin* | string | |
{property} | string | The property of the widget you want to update: |
label | string | the text used as widget label |
isDisabled | string | true or false |
isHidden | string | true or false |
Sync to the latest known state
You can update your hardware to the latest datastream value from Blynk.Cloud after your hardware went offline, and then came online again. Use Blynk.syncVirtual()
to update a single virtual pin, or Blynk.syncAll()
to update all virtual pins. See State Syncing for more details.
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