Lottie Animation
Available to PRO and higher subscribers.
This widget allows you to display an animated Lottie image. Lottie is a JSON based file format for vector graphics animation. It is intended as a lighter alternative to other animated graphic file formats (GIF, APNG, ...). It is commonly used in applications and web pages.
Widget Controls
The widget has the following controls:
URL ADDRESS: The URL to .json file.
Auto-Play: Play the animation once when the device is initially displayed in the app.
Play in Loop: Play the animation repeatedly.
Datastream
Select or create a datastream of data type string. The datastream value of “play” will cause the animation to play, and the value of “stop” will cause the animation to stop.
Change Widget Properties
You can change the properties of the widget from your hardware using the command:
Where:
vPin
is: virtual pin number the widget is assigned towidgetProperty
: property you want to changepropertyValue
: value of the property you want to change
Don't put Blynk.setProperty()
into the void loop()
as it can cause a flood of messages and your hardware will be disconnected. Send such updates only when necessary, or use timers.
Properties you can change
You can change the properties url, autoplay, and loop of the widget from your hardware, or via an HTTP API. Substitute ‘V2’ in the examples below with the datastream virtual pin reference (V0, V1 ...V255) you have configured for this widget. Make sure any string values are URL encoded.
Change widget properties via HTTPs API
Updates the Datastream Property and all assigned Widgets
GET
https://{server_address}/external/api/update/property?token={your 32 char token}&pin={your vPin}&{property}={value}
The endpoint allows you to update the Datastream Property value via GET request. All widgets (both web and mobile) that are assigned to this datastream will inherit this property. The Datastream Property is persistent and will be stored forever until you change it with another value. In order to clear the property you need to clear the device data in device actions menu.
Example:
https://blynk.cloud/external/api/update/property?token=GVki9IC70vb3IqvsV0YD3el4y0OpneL1&pin=V2&autoplay=true
https://blynk.cloud/external/api/update/property?token=GVki9IC70vb3IqvsV0YD3el4y0OpneL1&pin=V1&url=https://mechatronicsolutionsllc.com/Blynk%20animated%20image%20beat%20(1).gif
Path Parameters
{server address}*
string
Query Parameters
token*
string
pin*
string
property
string
The property of the widget you want to update: autoplay
, loop
, url
autoplay
string
true or false
loop
string
true or false
url
string
the image URL, should be urlencoded
Sync hardware to the latest datastream value
You can update your hardware to the latest datastream value from Blynk.Cloud after your hardware went offline, and then came online again.
Change the datastream value with the hardware
Use the Blynk.virtualWrite()
command to set the datastream value to “play” to cause the animation to play, and the value “stop” to cause the automation to stop playing.
Change the datastream value with the HTTP API
Use the Blynk HTTP API to set the datastream value to play to cause the animation to play, and the value stop to cause the automation to stop playing.
GET
https://{server_address}/external/api/update/property?token={your 32 char token}&{pin}={value}
Example:
https://blynk.cloud/external/api/update/property?token=GVki9IC70vb3IqvsV0YD3el4y0OpneL1&V2=stop
Path Parameters
{server address}*
string
Query Parameters
token*
string
pin*
string
value
string
The desired value of the pin (play or stop)
Control hardware with datastream value
You can configure the hardware to respond to a change in a datastream value by configuring the BLYNK_WRITE()
command.
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