Glossary
Terminology used in Blynk
A
API
- an Application Programming Interface – computing interface that defines interactions between multiple software intermediaries
Auth Token
- a unique identifier that is assigned to each Device
that is activated in the system.
Automation
- condition-to-action sets allowing Devices
to complete tasks without user interaction.
B
Blynk.Console
- a web application to configure devices, manage users, organizations...
Blynk.Apps
- a mobile app available for iOS and Android
Blynk.Air
- a Blynk Service that manages firmware-over-the-air updates.
Blynk.Edgent
- a Blynk hardware agent library that manages device connection and communication with the cloud
Blynk.Inject
- Blynk Service that gets hardware connected to the Internet. In short - a wifi connection manager.
Blynk.R
- Blynk Service for User
registration and management
Board
- microcontroller hardware that is used as a core of Device
. List of supported hardware.
Blynk 0.1
- First version of the Blynk IoT platform. No longer developed and supported.
Blynk Library
- first version of the hardware agent library . NowBlynk.Edgent
C
Category
- Devices
group by their type that allows controlling all of them with voice assistants (Alexa, Google Assistant).
Claiming
- a process of associating the device with the User (device owner). Usually used with devices that connect to the Internet using cellular or wired connection. WiFI Provisioning
D
Dashboard
- a collection of Widgets
Device
- physical or virtual appliance, Users
can get telemetry from, configure, interact with, etc. Each device needs to be registered in the system.
Device Owner
- a user considered to be a primary owner of the physical device.
Datastream
- is a set of digital signals used for different kinds of content transmission.
Dynamic Auth Token
- a unique identifier that is activated in the system and is assigned to each Device
automatically during Wi-Fi Provisioning
E
Event
- a recorded occurrence of an application-important event on the device
F
Firmware
- a low-level software application that controls electronics and peripherials
H
HTTP API
- a service that allows inter-operating with devices using a simple HTTP client. Devices can report their data using HTTP
protocol.
L
Library
- a set of files embedded to the arduino (or any other) integrated development environment (IDE) that add more functionality and ease to the use the Board
.
M
Metadata
- a {key: value}
data associated with every device of a certain Template
N
Notification
- a short message triggered by a certain Event
and delivered to the specified recipient as an Email, SMS or Push Notification
O
Organization
- a collection of users, devices, and locations
OTA
(also FOTA
) – Over-The-Air Firmware
updates without accessing the Device
physically.
P
Pin
- GPIO (general-purpose input/output) pin on your Board
used to interface with external hardware components (sensors, servo motors, LCDs, etc) of your Device
.
Product
- a Template
published to Blynk.Marketplace
and available for public use
Provisioning (also WiFI provisioning)
- a process where the Blynk app sends parameters required to establish a WiFi connection to the device
.
Profiling
- a process of filling-out of Device Matadata
after Claiming
or Provisioning
a device
Push Notification
- a type of notification sent directly to the app on the smartphone
S
Shipment
- OTA
Firmware
loading to a single or multiple Devices
Static Auth Token
- a unique identifier that is activated in the system and is assigned to each Device
manually by editting the Sketch
T
Tag
- a keyword or term that can be used to give a short description to a User
or a Device
Template
- a set of elements and configurations, used to display all Devices
of a particular type. Templates
are created by Developers
, and can be published to be accessible globally.
Template ID
- a unique identifier that is automatically assigned to each Template
.
Timeline
- a list of Events
in chronological order. Represents Device
status changes and warnings.
Transfer
- move operation applied to 'Organizations', 'Devices' and Users, such as Organization
or Device Owner
changes.
U
User
- an account assigned to a person and is a member of group of people accessing an Organization
V
Virtual Pin
- a "channel" used to send processed data from/to cloud . Virtual pins have no physical representation on the hardware.
W
Widget
- a self-contained graphical user interface (GUI) element used to visualize data or get user input.
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