Limitations and Recommendations
Don't put
Blynk.virtualWrite
and any otherBlynk.*
command directly insidevoid loop()
- it will cause lot's of outgoing messages to our server and your connection will be terminated;We recommend calling functions with intervals. For example, use BlynkTimer
Avoid using long delays with
delay()
– it may cause connection breaks;If you send more than 10 values per second - you may cause Flood Error and your hardware will be automatically disconnected from the server;
Be careful sending a lot of
Blynk.virtualWrite
commands as most hardware is not very powerful so it may not handle many requests.
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