Limitations and Recommendations

  • Don't put Blynk.virtualWrite and any other Blynk.* command directly inside void loop()- it will cause lot's of outgoing messages to our server and your connection will be terminated;

  • We recommend calling functions with intervals. For example, use BlynkTimer

  • Avoid using long delays with delay() – it may cause connection breaks;

  • If you send more than 10 values per second - you may cause Flood Error and your hardware will be automatically disconnected from the server;

  • Be careful sending a lot of Blynk.virtualWrite commands as most hardware is not very powerful so it may not handle many requests.

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