Limitations and Recommendations
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Last updated
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Don't put Blynk.virtualWrite
and any other Blynk.*
command directly inside void loop()
- it will cause lot's of outgoing messages to our server and your connection will be terminated;
We recommend calling functions with intervals. For example, use
Avoid using long delays with delay()
– it may cause connection breaks;
If you send more than 10 values per second - you may cause and your hardware will be automatically disconnected from the server;
Be careful sending a lot of Blynk.virtualWrite
commands as most hardware is not very powerful so it may not handle many requests.