Last updated
Last updated
zeRGBa is a control for choosing colors that are sent as RGB values. RGB represents a color derived from the primary red, green, and blue colors, and with an intensity varied for each color between a level of 0 and 255.
For both modes, the widget will update the datastream(s) with the RGB color values based on the widget position.
Simple - Assign one datastream of integer or double each to R, G, and B (a total of three datastreams).
Advanced - Assign one datastream of string. In the hardware, you access the RGB values from the datastream. The RGB values will each vary between 0 and 255.
The widget has one control, the color picker. Press and then slide the control across the colored zebra image to vary the RGB color values output to the datastream.
The same settings apply to both modes of Simple and Advanced.
Send on release - when enabled, the widget only send the RGB values when the user releases the control.
When the widget control is pressed and moved, the value is sent and stored into the Blynk.Cloud. After that it's sent to your hardware.
Simple Mode
Advanced Mode
You can also change the datastream value with the hardware, resulting in a change to the widgets assigned to that datastream.
Simple Mode
If V1, V2, and V3 are datastreams of data type integer, and each assigned to the ZeRGBa widget a R, G, B respectively, then the following will set the color to Blynk green.
Advanced Mode
If V3 is a datastream of data type string, then the following code will position the color picker at Blynk green.
You can change certain properties of the Widget from your hardware. For that, use this command:
Where:
vPin
is: virtual pin number the widget is assigned to
widgetProperty
: property you want to change
propertyValue
: value of the property you want to change
Don't put Blynk.setProperty()
into the void loop()
as it can cause a flood of messages and your hardware will be disconnected. Send such updates only when necessary, or use timers.
Widget will be greyed out on UI and users won't be able to tap on it.
Widget will be hidden from dashboard. Design your UI so that it doesn't look weird when there is no widget.
GET
https://{server_address}/external/api/update/property?token={your 32 char token}&pin={your vPin}&{property}={value}
The endpoint allows you to update the Datastream Property value via GET request. All widgets (both web and mobile) that are assigned to this datastream will inherit this property. The Datastream Property is persistent and will be stored forever until you change it with another value. In order to clear the property you need to clear the device data in device actions menu.
Example:
https://blynk.cloud/external/api/update/property?token=GVki9IC70vb3IqvsV0YD3el4y0OpneL1&pin=V2&label=My%20Label
https://blynk.cloud/external/api/update/property?token=GVki9IC70vb3IqvsV0YD3el4y0OpneL1&pin=V1&isDisabled=true
Sketch:
Sketch:
You can change the properties “label”, “color”, “isDisabled” and “isHidden” of the widget from your hardware, or via an . The URL must be encoded, so spaces in labels must be replaced with %20, and color hexadecimal values in the HTTP API URL must include the hash # character urlencoded as %23.
You can update your hardware to the latest datastream value from Blynk.Cloud after your hardware went offline, and then came online again. Use Blynk.syncVirtual()
to update a single virtual pin, or Blynk.syncAll()
to update all virtual pins. See for more details.