Device Offline
or Invalid Auth Token
messages, please check this part of the example:0.6.0
is recommended, and 0.5.3
is confirmed to work fine.virtualWrite()
, or setProperty()
, and most widget API calls will consume some data. Also, Blynk sends "heartbeat" messages with a fixed interval (defaults to 10 seconds), to keep the network connection alive. Each heartbeat uses ~90 bytes of data. You can modify this interval, putting this line on the top of your sketch (before including Blynk headers):